Developer: Techland
Genre: Horror, Survival, 1st Person Shooter, Sandbox, Online Co-op, PVP
Platform: PlayStation 4, Xbox One, PC
Release Date: Jan 27, 2015
What You'll Love:
- 1st person parkour mechanics
- Mostly solid voice acting
- Melee combat (which is the primary mode of combat) is really fun!
- Side quests are almost as involved as the main quest (and there are a lot of them)
- Day/night mechanics innovatively used as really tough and fast infected come out only at night. This adds a time management facet for players to make sure that they make it to a safe zone before sundown
- Fleeing the tough zombies at night make for intense chases!
- Weapon and item crafting are pretty involved allowing players to add blow torches, batteries, etc. to melee weapons to add elemental effects
- Good mix of enemies as there are the infected types along with humans w/melee weapons and humans w/firearms and grenades. Sometimes a combination of all of the above
- Leveling system is pretty good in that your agility tree, survival tree, and combat tree all level up separately at rates depending on what skills you utilize the most.
- Main quest plot will probably be forgotten after a few days if you even cared at all
- Generic main character
- Cool enemy types but mostly carbon copies of Left 4 Dead enemies
- Gunplay is a little sluggish but is still okay
- Lockpicking is similar to Fallout 3 but annoyingly difficult on the higher difficulty locks. Sometimes you'll take five whole minutes and break ten lockpicks just on one lock.
- Sometimes things that should be climbable aren't ie; some rocks, metal grates
- Human enemy AI is incredibly simple. They will never try to flank you
- Why does Jade keep her eye shadow looking so good at all times in the middle of a zombie apocalypse?
- Final boss battle is strictly a quick time event. Disappointing...
- Left 4 Dead (combat)
- Fallout 3 (lockpicking)
- Mirror's Edge (parkour mechanics)