Developer: Square Enix
Genre: JRPG
Platform: PlayStation 4, Xbox One, PC
Release Date: Mar 17, 2015 (Originally Oct 27, 2011 in Japan on PSP)
What You'll Love:
- Fluid and diverse combat system/mechanics
- Beautiful and incredibly detailed full-video cutscenes
- Story that puts FF characters and lore through horrors of war
- World map exploration very reminiscent of FF VII, VIII, and IX
- One of the most inspired final dungeons in any RPG
- 14 playable characters, 14 completely different battle styles
- FUCKING SHIT UP WITH PLAYABLE SUMMONS BEEEEEEEEETCHES!!!
- Relatively high level of difficulty
- A ton of replay value
- Comes with a download code for the Final Fantasy XV demo (Wait, does that count?)
- Main character voice acting
- Like other FF games, the plot is convoluted and hard to follow
- Excellent RTS style levels underutilized
- Some melee attacks difficult to master, at first
- Summoning involves human sacrifice
- Experience level grinding required for main quests
- 2 choices towards the end of the game, but only one of them gets you to the credits screen
- Only FF game I know of to get an M rating from the ESRB
- Multi-player from the original absent
- Some side character voice acting
- Uses crystal lore from Final Fantasy XIII but doesn't explain it at all
- HD remaster is lacking (mismatched lips, stiff faces, sub-par textures)
- The concept of using magical playing cards as throwing stars
- Combat in Phantasy Star Portable
- Level design in Resonance of Fate, Crisis Core: Final Fantasy VII
- Themes and characters in Valkyria Chronicles III
- RTS levels, Brutal Legend
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